Open wounds diablo 2

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I also thought about choosing no mastery and 20 berzerk, Drop 1 raven for a BK. If CB and DS are doing the work, I would max BO first)

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If CB stops at 100, I can Drop the GS or Steelrends and swap for something else (Since frenzy, would my zons 120/45/15 be stupid? I could Souldrainers or Dracs (25% Open Wounds).īuild wise, I thought of cookie cuttering it a little:ġ into stamina, speed, skin, and Natural resist.ĭebating max taunt.

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The remaining Pieces are SoE/Verdungos, 2x 20 dex Ravens. Goblin Toe 25% (Should I up these? I just left as low level)Īnd I have a Duress Sacred Armor (15% Crushing Blow, 33% open wounds) If it doesn't receive benefits from past 100%, I could replace Highlords with something potentially better. Ok So at 85, Death give 42 Deadly, so these two together give it 108% Deadly. +(0.5 per Character Level) 0.5-49.5% Deadly Strike (Based on Character Level) This was my build thoughtġ00% Chance To Cast Level 44 Chain Lightning When You DieĢ5% Chance To Cast Level 18 Glacial Spike On Attack That turned into an idea to get 100CB, about 130+ DS (is over 100% redundant?) and trying to find ways to up Open Wounds but has 33%. I just found a Death Cleaver, and it got me curious about using it with eDeath runeword.